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Hero

Hi, I'm Igor.

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I develop systems, tools, and gameplay for inspiring games.

Art by: @manasseh

Teeko

Teeko

Platformer meets tower defense in this story-rich game inspired by the Costa Rican Día de Las Mascaradas festival.

Built a custom node-based dialogue tool using Unity’s experimental Graph API featuring in-editor text animation previews, fast iteration, and source control compatibility.

Polished Trust

Polished Trust

A social co-op roguelike deckbuilder about cleaning a luxury hotel created to card games more accessible to newer players.

Integrated a state machine-based multiplayer workflow for networked co-op play using Photon Fusion 2 and a dynamic card effect system to iterate and balance cards while in play mode.

Grigorostok

Grigorostok

A futuristic murder-mystery game about the digitization of data.

Developed all aspects of gameplay, including dynamic weather, a tool to automate art iteration for level assets, and a layered interaction system to support non-linear storytelling.